Making a simple RTS game – Week Three

So week two of making an RTS was September 2nd – 9th. Almost three months later I’ve managed to spend most of my weekend on it. 😀 This is pretty typical timeline of any of my personal side-project’s. *sigh*

So I started on Friday after having a burger and beer at the ingeniously named Burger and Beer doing some work on graphics. Even though I haven’t put any work into the game I had been thinking about how to make things easier since I’ve decided to make an RTS game as my first game while learning PhaserJS. Not exactly the easiest idea to go for, snake or space invaders would have been much easier 😛 . So I decided to ditch my idea of having actual units that would require a lot of animation and switch to a space theme as spaceships seem easier overall to animate. I bought “Space Shooter Creation Kit” from which was only $13.50 USD so pretty reasonable cost for a hobby project.

Making a simple RTS game – Week Two

So week two has gone relatively well, I didn’t spend as much time working on the game as I would have liked, it’s hard going from programming at work to programming at home every day. However I persevered and at least made some progress.

I ended up making a map since it was hard to try develop controls and camera without having anything to see, I found out about Tiled which is a free tile map editor, very easy to use. Not wanting to waste my time on trying to create graphics (and hating whatever I ended up making), I browsed /r/gamedev for some free assets to do for the moment, turns out this Kenny NL guy has some amazing stuff for free up there. I ended up going with his ‘Topdown shooter pack‘ as it seemed visually appealing to me.

Next step was figuring out how to get the cursor (arrow) keys to work as input, once I figured out how to do that I set those keys up to handle the camera movement. That was easy enough.

Making a simple RTS game – Week One

So I’ve decided I want to make a game again, nothing crazy just a simple RTS game, browser based (mainly for speed of development and that I’m interested to see what it’s like),  I’ve decided I may as well blog along the journey to keep myself motivated and prevent quitting mid-way through 😛

I might also do some videos & live streams as we get closer a prototype and there is actually something interesting to watch me doing rather than researching things. So watch this space. 🙂

So far stack wise I’ve decided on using the following tools:

  • – Open source HTML5 Game Framework
  • – Real-time bidirectional event-based communication.

E3 – Xbox Game Trailers

So since E3 started on Sunday videos are finally online of some of the games we have to look forward to this year.

Starting with Halo Reach. I’ve already done a post on this so not much need’s to be said.. I felt complete sadness when the beta was ripped away from me!


Next, Medal of Honor. Looking forward to this one myself I have to say! This one is the multiplayer trailer.


And this one is the campaign trailer.


A surprising one for most of us I think as this had been well kept in the dark, a new Metal Gear Solid “Rising” . Looks the business, as we’ve come to expect from the Metal Gear Solid series! 😉


The much discussed Black Ops revealed a new trailer at E3 as well. I actually will not be buying this if they don’t sort out the JTAGer’s on Xbox. The leader boards in Modern Warfare 2 just being completely hacked and ALL THE GLITCHES has really turned me off COD. Get dedicated servers Infinity Ward! God knows you can afford them!


Keeping favourites for last, Fable III. I honestly cannot wait for this game to come out in September. It’s one of those games you just can’t put down until your complete.

Gears of War 3 Announced – April 2011


Finally, an advertisement appeared on XBLA last night announcing Gears of War 3 to release in April 2011, seems to be an early slip on Microsoft’s part as the advert has now been removed.

IGN also have speculated the following about the new gamely features through a trusted source of theirs:

According to the source, Gears of War 3 will include all-new Locust enemies the feature "tentacle-like appendages" that can extend to cover spots. To combat this, Delta Squad COG members will now carry explosives that can travel underground and take out enemy positions.
Gears of War 3 will also have "a heavy duty mech suit" that COG members can use for both protection and causing havoc on the battlefield.
These new combat mechanics will be used in both singleplayer and multiplayer, according to Edge.
Gears of War 3 will be set during the summer, and include a host of new locations as well. The biggest addition are new underwater levels. [source]

Apparently a trailer for Gears of War 3 will be released this Monday, but remember all we are 100% certain of is this: Gears of War 3 is confirmed.

Get your chainsaws ready. 😀

Modern Warfare 2 – Stimulus Package

For anyone who’s wondering where I’ve been lately, modern warfare 2 has me! 🙂

Infinity Ward just brought the new DLC for Modern Warfare 2, the Stimulus Package.

This beauty of a map pack adds five (5) new maps.











The map pack is out now on Xbox 360 and will be hitting the PS3 & PC sometime later this month!

Cost? 1200 MSP and $15 for the PSN

Which averages at about €3 a map!

Assassins Creed II – New DRM


Ubisoft have now dropped Starforce DRM and are trying out an “always-connected” piracy plan.

In a nutshell, the publisher’s new anti-piracy measures aim to disarm DRM’s more troubling aspects, removing install limits altogether and allowing you to play without a disc in the tray. Also of note: cloud saves. For the uninitiated, this means that your game saves can be stored remotely on Ubisoft’s servers, which – while a fairly prominent feature these days – is still 12 different flavors of cool.

Cloud saves seems like a great idea, earlier in the year when Assassins Creed 2 first came out I was a victim of their “corrupt save” bug, where the Xbox froze up during a save process and destroyed my entire game making me start all over again! Hopefully cloud saves would be a way around that bug, perhaps a backup feature on Ubisoft’s servers?

However here is the kicker;

See, there’s one major string attached, and if you disconnect that string, then you can kiss your gaming time goodbye. It’s the Internet, and you’ll be required to connect to it in order for Ubisoft to authenticate your game. Despite the restrictive nature of that limitation, however, the publisher doesn’t seem too worried.

"We think most people are going to be fine with it. Most people are always connected to an Internet connection," said Brent Wilkinson, Director, Customer Service and Production Planning at Ubisoft.


See were the frustration is going to begin? If your internet cable goes down for whatever reason for even a minute, your Xbox screen will dim black and you will be locked out of your game. My question would be will this happen if the “Xbox Live” servers go down, which happens every few months.. Servers are reset, connections get lost, can we really rely on always on connectivity? For as “Murphy’s Law” states; If anything can go wrong, it will go wrong!

So if your going to be downloading the new DRM for Assassins Creed, make sure you are on an “Always On” connection.



Darwina+ coming to Xbox


Over thousands of generations the peaceful Darwinians have been evolving in a beautiful digital world, but now their whole way of life is under threat from a devastating computer virus that has infected their world and decimated their numbers. Without your protection they don’t stand a chance and it’s up to you to lead them into battle to recapture their lost world! Once you’ve proven your command ability, take your Darwinian army online and challenge your friends to strategic combat, as tribes of Darwinians slaughter one another in a desperate struggle for supremecy.

Darwina+ is made by Introversion Software and it will be released to the Xbox Live Marketplace on Wednesday 10th February 2010 for 1200 points. [€13.96 / $14.99]

Personally I can’t wait for this to come out, Introversion are a great company in my opinion, they’ve made such greats as Uplink and Defcon.

So February 10th have your points bought, get Darwina+ and help support Introversion software!

Call of Duty – Modern Warfare 2

modern warfare 2

I’m a new player to the Call of Duty series, but after playing this game I feel it deserves a review.

To start where everyone starts off, the campaign is rather short, 8 hours or so to be exact and I wouldn’t be the fastest gamer going through levels. However “Spec Ops” [another offline mode] has a set of 23 separate missions which can be played solo or co-op. They are rather fun missions, a few of the co-op only ones have one player trying to cover the ground of a level while the other player protects them in a gunner ship. These side-missions as you say move the length of game-play to about 14-16 hours. This is still short compared to other games however it is longer than the average big name shooter games that come out these days.

The online multi-player is what really makes the game. Even though you spend quiet a lot of time dying you are always right back into action after a very short spawn time. The levelling system is extremely addictive, you always get constant gratification as there is always one more challenge to achieve,  level to reach and weapon to unlock. Of course we can’t forget about the addition of titles and badges, which you get from anything from getting a 3 kill streak to killing someone on a 10 kill streak. Between the titles, weapons and accolades this all makes for an extremely large amount of content to unlock.

All in all it is probably the best shooter I’ve played in a long time. The story is compelling, the game play is fast paced and fun, and the various game modes make it well worth your time and money.