So week two has gone relatively well, I didn’t spend as much time working on the game as I would have liked, it’s hard going from programming at work to programming at home every day. However I persevered and at least made some progress.
I ended up making a map since it was hard to try develop controls and camera without having anything to see, I found out about Tiled which is a free tile map editor, very easy to use. Not wanting to waste my time on trying to create graphics (and hating whatever I ended up making), I browsed /r/gamedev for some free assets to do for the moment, turns out this Kenny NL guy has some amazing stuff for free up there. I ended up going with his ‘Topdown shooter pack‘ as it seemed visually appealing to me.
Next step was figuring out how to get the cursor (arrow) keys to work as input, once I figured out how to do that I set those keys up to handle the camera movement. That was easy enough.